All the art and animations were done by myself, with the exception of the Mario, Goomba and Power Star meshes, which are ripped (without animations) from Super Mario Galaxy. Other than the Super Character Controller (and it’s respective libraries), I use a heavily modified cInput v1.4 from roidz to handle custom input, and pixelplacement’s iTween for path tweening (for the rolling balls). ![]() ![]() Can catch me at my new website or Twitter.īelow is a video of the mod being featured on cobanermani456‘s channel.ĭemonstration project for the Super Character Controller, a recreation of Super Mario 64’s first level, Bob-Omb Battlefield. Heads up I don’t post on this blog anymore. Note: This project is not currently available for download due to a request by Nintendo.
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